Targets: Anything (Largest distraction radius of all melee troops) When using the Giant Skeleton offensively (which is something you don’t want to do much) make sure to support it with splash units to prevent it from getting distracted.īecause of the Giant Skeleton’s medium movement speed, you can use very fast troops (like the Hog Rider, for example) to push the Giant Skeleton at fast movement speed (very fast – medium= fast.) This can catch your opponent off guard, and is very funny watching the Giant Skeleton going at turbo speed.ĭamage Per Second Per Elixir Cost: 54 (53.7)
For example, lets say you want to kill a Musketeer and Wizard behind a Giant. The Giant Skeleton is great against slow push decks as it forces them to split push or get their main push wiped out.ĭepending on which troops you want to take out, you want to place the defensive Giant Skeleton in different places, so you can make use of the Death Damage Timer. With alright (though nothing on other tanks) Health Per Elixir cost, but horrible Damage Per Elixir Cost, the main thing about the Giant Skeleton is his death damage, which takes out all glass cannons and cripples mini-tanks. The Giant Skeleton is probably the worst tank in the Meta, used almost exclusively for defence. Targets: Anything (Has the largest attraction range of all melee troops, along with P.E.K.K.A and Mini-P.E.K.K.A) Health Per Elixir Cost: 433 (point 3333333333333 recurring)ĭamage Per Second Per Elixir Cost: 18 (17.6666666667 if you love decimals)ĭeath Damage Per Elixir Cost: 160 (159.5, to be precise) Simply place the Giant so he distracts the said troops and then use high DPS troops (such as Goblins, or Minions) to take out the enemy troops. Lastly, if you find yourself in a pickle, with many troops coming straight for your towers, you can do a defensive Giant. However, as mentioned above, it is not always a bad idea to place the Giant at the front. Usually, you want to place the Giant behind your arena tower to build up Elixir for a strong push. Many Counterpush Giant decks (defend, then put a Giant in front of the surviving troops) have become popular recently. The Giant is more flexible than other tanks, due to his cheap cost.
Having the second highest health of all troops in the game, the Giant provides excellent health per elixir cost.Īnother, previously underestimated thing about the Giant is his Damage Per Second, which is similar to the Hog Rider (147 for Giant, 176 for the Hog Rider.) Having a Giant with a decent amount of health left lock onto a tower can be quite catastrophic, as the Giant will deal a LOT of damage. The first tank unlocked in the game, the Giant is currently the best tank in the Meta, due to his cheap cost (he is the cheapest tank) and decent stats. However, some of the tanks are not just for tanking (doot doot… BOOM) and others also have the power of glass cannons ( BUTTTTTEEERFLIIEESS.) All values in this guide are based on tournament level standards.ĭamage Per Second Per Elixir Cost: 29 (29.4 if you like decimals) Their enormous amounts of HP allow them to (as their name suggests) tank very well. Tanks are some of the most useful cards in the game.
Clash Royale All Tank Units Guide by Edward_A_HAII